A downloadable game for Windows and macOS

Brew and sell potions to customers during the day - prep during the night

Unlock spells to help serve the ever increasing demand

And move on to the next town in search of new ingredients, recipes and spells

Before your time runs out...

Featuring physics fun, colour mixing and endless different customers


Demo 0.2.2

Updated the Telekenesis spell to be more responsive and offer better control


Demo is available and we are close to version 1.0.0 of the full game

Feedback is welcome from the demo as we look to finalize the full version

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsWindows, macOS
AuthorRockwell Studios
Made withUnity
Tags2D, Colorful, Fantasy, Fast-Paced, Physics, Pixel Art, Real-Time, Retro, Tycoon, Unity
Average sessionAbout a half-hour


Potions!_WIN_0.2.2_[DEMO].zip 127 MB
Potions!_MAC_0.2.2_[DEMO].zip 136 MB

Development log


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I have a glitch i cant full screen, its windowed but the resolution is the same as my monitor so some is cutting off and I cant shrink it please fix :)

Hi there - if you press alt+enter it will go full screen, I will look into that as default :)

Now at 0.2.2 it works Perfect! I cant wait to full release :D


Hi! Would you be interested in a Spanish translation for this game? If you are, please contact me!


Thanks for the offer!

Hello I played Demo and at first two times i started the game There Was no Sound, but at third attempt it was good everythings works. I think ur Game is awesome ,buying ingridients to sell them with highier amount. Nice mechanics and i just Love PixelArt ! Great Job ! :D

Thanks so much! Sorry about the sound, I'll look into it :)


I played the demo. just the first bunch of days at the home area, and let me tell you I loved it. It's so fun with the design, and the characters, and the premises, and the entire idea of making potions! I love it all. The hardest part is figuring out the telekinesis mechanic, especially because you can't move fast with it. 

Thanks for playing! A few people have found the telekenesis a bit tricky so I'm going try and improve it